![]() You felt you was making progress at all times. Each one rarely would take over 60 minutes. They were fair, well thought out, challenging but not tedious. Again I'll quote "Total Annihilation's" 25 mission campaigns compared to "Supreme Commander's" 6 missioners. Make it almost impossible, and it makes our puny 2 mission campaign seem like War & Peace - whilst we've really had to do fk-all work in making it. ![]() I mean what is it with "mission/level designers" these days with their absolute mastabatory fetishes in making them just utter ball breaking tedious grind fests? Maybe it's to hide just how little effort these lazy gits put in these days. Now, I'm sure it is do-able without cheating, but I quite frankly do not have the patience for such a load of bollox! It had got to the extremes of Cybran waves having 6 MonkeyLord's + over 200 other units along with about 8 nuclear missile launches, before "Black Sun" was even at 50%! This is even on the so-called "Easy" campaign level. But for Mission 6 of the UEF campaign, even with adopting such a tactic before starting the "black sun charging" stage, it still takes so long, and with such unbelievable ever increasingly vicious Cybran assaults as it went on, it is just too tedious. And that tactic does indeed work, for most. I have used that tactic already Ceejay, finished all six missions in the Aeon campaign by holding on to "99% complete" objectives whilst I rebuilt stuff (it also helps if you also played the mission once before and knew what direction to focus your defences at).
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